Monday, August 29, 2011

End of my Semester Review and Stuff

I finished my first Semester at Tribeca Flashpoint Media Arts Academy. (What a long name.) I'm there studying Game Design. I had 4 classes this last semester, Intro to Game Animation, Game Studio I, Intro to Producing, Intro to Programming.


Game Animation:
My second favorite class was Intro the Game Animation. We learned how to Model, Rig and Animate in 3DSmax (among other things.)

Also we covered Adobe Premiere:



And did a bunch of Storyboards:












Which we used to make an Animation:


I love that frog.


Game Studio I:
The class I learned the most from was Game Studio I. In Game Studio, the students were divided into two teams. Each team had 3 months to make a game.

Download Link:
Download, Unzip, and Install.
Galactic Internal Revenue Service.

-This is an Alpha.
-Also the link is not the version of the Game we handed in. I don't have that version. I'll ask my producer for a copy of that so I can put that up somewhere. It has:
- A couple more levels, more Dialogue, SOUNDS, and none of the stuff that's flying around.

-Directions:
Arrow keys to Move.
Space Bar to Rotate Mirror or Pick them Up.
The Diamond things are Light Switches. Most of 'em you need to Hit once to activate.

I was a Programmer on this Team. The programming team knew 0 C# before starting this class. So we went from no knowledge to a game in 3 months. Which I'm pretty proud of.
We build the whole game btw. No engine or library or nothing. (Which basically meant I did a shit ton of work.)



Producing: 
The weakest link. I didn't really care much for Intro to Producing. It was a good class. Producing just isn't something I'm excited about.



Intro to Programming:
Programming on the other hand was awesome. My Final Project was a Tower Defense Mod. I basically blew everyone out of the water for that project. Even the teacher's were like damn that's good.

BIG SHOUTOUT TO JOEY COHEN FOR BEING MY ART CONSULTANT AND GRACIOUSLY DRAWING SOME SPACE BUGS!



Thanks Joey!
(I made the first two a bit weirder. I hope you like 'em)




Here's some screen shots:

You start by building Cell Towers - they Study your Enemies.



Once they've studied long enough you can upgrade 'em.


 The tower it becomes depends on the Type and Color of the Enemies it Studied.


It also unlocks and now you can build that Type of Tower.


Eventually you unlock all sorts of craziness.

It's a pretty fun.


So that's some of what I did. I have a two week break now - hopefully I can write more frequently. The big problem is that each blog takes forever to write. (Especially the screen shots.) Maybe I should do smaller blogs (basically crappier ones) once a week while working on a big one once a month. =/

#5-2 of Metroid should be up by Wednesday. (I'm super excited for #1.)